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AI Insights · Timothy · April 2025

Top 5 io Games on iOS in the Netherlands: Q1 2025

Explore the performance trends of the top 5 io games on iOS in the Netherlands during Q1 2025, featuring insights on weekly downloads, revenue, and active users.

Top 5 io Games on iOS in the Netherlands: Q1 2025

In the first quarter of 2025, the io games category on iOS in the Netherlands showcased intriguing trends. Let's delve into the performance of the top five games in this category.

Paper.io 2 by Voodoo experienced a steady increase in weekly revenue, ultimately reaching around $221 in the final week of March. The game's weekly downloads saw a peak mid-quarter at approximately 4.2K during the week of February 17, before tapering off to 1.9K by the end of the quarter. Active users showed a decline from 43.6K at the start of the quarter to 29.6K.

Snake Clash! from Supercent, Inc. had its revenue fluctuating, peaking at $347 initially and ending at $151. Downloads showed an upward trend mid-quarter, peaking at about 2.9K in the week of February 17, before dropping to 1.5K. Active users increased steadily, ending the quarter at 13.3K from an initial 10.9K.

Snake.io - Fun Online Snake by Kooapps had modest revenue, peaking at $49 in early March. Downloads started at 2.1K and gradually decreased to 1.1K by the end of March. Weekly active users saw a decline from 16.5K to 12.4K.

slither.io by Lowtech Studios LLC, while not generating revenue, had downloads decreasing from 1.6K to 506 by the end of the quarter. Active users remained relatively stable, fluctuating around 14K throughout the period.

Lastly, State.io - Conquer the World from AI Games FZ saw its revenue peaking at $170 in late February. Downloads started at 695 and dropped to 333 by the end of the quarter, while active users saw a decline from 4.2K to 3K.

These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025